![]() ![]() There will be a Yellow Keycard for Floor 3 right in front of the Marked Hole so, make sure to pick up that as well. You need to interact with the hole to toss all of the Oddities. You need to pick up 8 Oddities (Crayons) in the room and then go to the other end of the room to find a Marked Hole. Now, you will have to get the Keycard to progress ahead. How to Get the Cable Car Keycard in Garten of Banban 3Īs you enter the room, you will see a number of drawings on the floor and you will be told that you need a Keycard to operate the Cable Car. In this guide, we’ll tell you how to get the Cable Car Keycard in Garten of Banban 3. Now, go out of the room and press the “End Training” switch and exit through the Green Door ahead. Once you have activated and pressed all four Red Switches, you will get the Green Keycard. Now, use the Drone to press the Red Switches you need to place the Red Squares on the marks and then jump off of the squares to press the switch to activate the other switches. Once he is gone, open the last room by interacting with the switch and place the red squares to jump over the Green Squares to go inside the room. Quickly go back to your seat and wait for him to go. If the light changes colors, it means Jumbo is returning. Take back all of the placed red squares again and about this time, the Jumbo will be returning. Now, place the squares in a way to jump on the other squares to reach the ledge and grab 1 red square. Now, take back both of the red squares and go inside the next room by interacting with the switch. Now, jump on the squares to reach the ledge and grab 1 Red Square. Now, go to the opened room on the left side and place 1 Red Square at the starting point and place the other Red Square on top of two Green Squares at the ending point. If you don’t place them in the order they were in then Jumbo will find out about your movement in the Lounge. Now, place back the four squares in the following order. Now, enter the room and pick up 2 Red Squares. After the conversation, you need to interact with four squares blocking an entrance to the room to remove the squares. You will wake up in Jumbo Josh Lounge and you will have to find a way out without the Jumbo monster finding out. How to Solve Jumbo Josh Lounge Puzzle in Garten of Banban 3 In this guide, we’ll tell you how to solve Jumbo Josh Lounge Puzzle in Garten of Banban 3. Here is a portrait wall image that shows the selected portraits and which will solve and unlock the portrait wall.Īfter, the portrait wall unlocks the player above will move into another room and your portrait puzzle is solved. The fourth column, second portrait Fourth bench, and second puppet.The third column, the last portrait and Third bench, and the last puppet.The second column, the last portrait, the Second bench, and the last puppet.The first column, first portrait First bench, and first puppet.You’ve to place the puppets below and pick the portraits above in the following order. The player below will coordinate with the player above to tell him and if the conditions mentioned above are satisfied, he can interact with that certain portrait. The player above in the room with portraits wall sees similar 4 columns of portraits and 3 rows. The player below in the Church also has the same setup where there are 4 columns and 3 rows of benches and he has put puppets on the benches. There are 4 columns and 3 rows, 4 columns are representing each guild. No member can sit behind or in front of any other member.The information as found before in the puppets room where also the portrait wall is as follows. ![]() The portrait puzzle to find the resistance members against the king, the puzzle also has conditions. How to solve The Resistance Portraits Puzzle In this guide, we will help you solve the Portraits puzzle to continue your adventure. In this new puzzle, the player in the above room with different portraits has to find the four resistance members that are against the King. ![]()
0 Comments
Leave a Reply. |